Training and development Definitions

  • #

    70-20-10 (70-20-10 rule)

    70-20-10 is a formula that describes how someone learns to do their job. The formula proposes that on average, 70% of a person's learning at work is internal and experience-based, 20% comes from interacting with fellow employees and 10% is the result of formal training and reading. 

  • Human Resource Certification Institute (HRCI)

    HRCI (Human Resource Certification Institute) is a U.S. based credentialing organization offering certifications to HR generalists, administrators and managers. The certifications are awarded upon successful completion of competency exams that cover Human Resource Management (HRM) practices, policies and principles.

  • A

    augmented learning

    Augmented learning (AL) is the use of real-life experiences, objects and elements that have been recreated on a computer or mobile device to enhance specific educational concepts.

  • C

    chief human resources officer (CHRO)

    Chief human resources officer (CHRO) is a top-level management executive in charge of an organization's employees.

  • chief learning officer (CLO)

    A chief learning officer (CLO) is a senior-level executive who ensures that a company's corporate learning program and strategy supports its overall business goals.

  • Cornerstone OnDemand

    Cornerstone OnDemand is a vendor of cloud-based learning and talent management software. Cornerstone OnDemand provides management of recruiting, onboarding, performance and goals, learning, social collaboration, analytics, compensation and succession.

  • H

    Halogen Software Inc.

    Halogen Software Inc. is a talent management software vendor.

  • T

    talent activation

    Talent activation is a human resources strategy for improving team leadership and workgroup collaboration that involves using surveys and questionnaires to solicit employee feedback on a regular basis.

  • X

    xAPI (experience API)

    The xAPI (experience API), also known as Tin Can API, is an open source software specification that provides a set of rules for representing the events a learner performs while interacting with a piece of learning content.

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